Saturday, November 5, 2011

Improved stoCellNoiseMap

I Improved stoCellNoiseMap compound.

I added the check box that outputs square distance.
If you apply push deformer using weight map created by stoCellNoiseMap compound,This function is useful.
You can get different results.


I improved locations of kernel points be randomized by turbulence node.
You can create seamless animation.

Compound Name:  "stoCellNoiseMap 1.1"
 - Invert: Invert value of map.
 - Square: Output square distance.
 - Curve: Control value of map.
 - Number of kernel points X: 
       Sets the number of kernel points in axis X.
 - Number of kernel points Y: 
       Sets the number of kernel points in axis Y.
 - Number of kernel points Z: 
       Sets the number of kernel points in axis Z.
 - Time varying:
       Move kernel points to different location 
    every frame.
 - Noise Type: The noise function used to generate the turbulent values.
 - Time Frequency: Defines the speed at which the noise evolves over time.
 Space Frequency: The granularity of the noise pattern.
 - Complexity: Defines the number of octaves to be added to the turbulence. 
 - Use own variance: 
       Use own value of variance of random.
 - Variance of random: 
       Control the variance of kernel points.

Download -> here

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