You can get a map of cell noise and voronoi cell index.
And you can use this map to weight map, vertex color and so on.
- Invert: Invert value of map.
- Curve: Control value of map.
- Number of kernel points X:
Sets the number of kernel points in axis X.
- Number of kernel points Y:
Sets the number of kernel points in axis Y.
- Number of kernel points Z:
Sets the number of kernel points in axis Z.
- Time varying:
Move kernel points to different location
every frame.
- Use own variance:
Use own value of variance of random.
- Variance of random:
Control the variance of kernel points.
Download -> here
No comments:
Post a Comment